From 92640089b2fcc233e3d5b12283e019a40762afbd Mon Sep 17 00:00:00 2001
From: Vladimir Ermakov <vooon341@gmail.com>
Date: Sun, 1 Jun 2025 18:52:17 +0200
Subject: [PATCH 5/6] v4l2: fix riscv64 build and go-fmt

Signed-off-by: Vladimir Ermakov <vooon341@gmail.com>
---
 pkg/v4l2/device/videodev2_riscv64.go | 177 ++++++++++++++-------------
 1 file changed, 89 insertions(+), 88 deletions(-)

--- a/pkg/v4l2/device/videodev2_riscv64.go
+++ b/pkg/v4l2/device/videodev2_riscv64.go
@@ -1,148 +1,149 @@
+package device
+
 const (
 	VIDIOC_QUERYCAP = 0x80685600
 	VIDIOC_ENUM_FMT = 0xc0405602
-	VIDIOC_G_FMT = 0xc0d05604
-	VIDIOC_S_FMT = 0xc0d05605
-	VIDIOC_REQBUFS = 0xc0145608
+	VIDIOC_G_FMT    = 0xc0d05604
+	VIDIOC_S_FMT    = 0xc0d05605
+	VIDIOC_REQBUFS  = 0xc0145608
 	VIDIOC_QUERYBUF = 0xc0585609
 
-	VIDIOC_QBUF = 0xc058560f
-	VIDIOC_DQBUF = 0xc0585611
-	VIDIOC_STREAMON = 0x40045612
+	VIDIOC_QBUF      = 0xc058560f
+	VIDIOC_DQBUF     = 0xc0585611
+	VIDIOC_STREAMON  = 0x40045612
 	VIDIOC_STREAMOFF = 0x40045613
-	VIDIOC_G_PARM = 0xc0cc5615
-	VIDIOC_S_PARM = 0xc0cc5616
+	VIDIOC_G_PARM    = 0xc0cc5615
+	VIDIOC_S_PARM    = 0xc0cc5616
 
-	VIDIOC_ENUM_FRAMESIZES = 0xc02c564a
+	VIDIOC_ENUM_FRAMESIZES     = 0xc02c564a
 	VIDIOC_ENUM_FRAMEINTERVALS = 0xc034564b
 )
 
 const (
 	V4L2_BUF_TYPE_VIDEO_CAPTURE = 1
-	V4L2_COLORSPACE_DEFAULT = 0
-	V4L2_FIELD_NONE = 1
-	V4L2_FRMIVAL_TYPE_DISCRETE = 1
-	V4L2_FRMSIZE_TYPE_DISCRETE = 1
-	V4L2_MEMORY_MMAP = 1
+	V4L2_COLORSPACE_DEFAULT     = 0
+	V4L2_FIELD_NONE             = 1
+	V4L2_FRMIVAL_TYPE_DISCRETE  = 1
+	V4L2_FRMSIZE_TYPE_DISCRETE  = 1
+	V4L2_MEMORY_MMAP            = 1
 )
 
 type v4l2_capability struct { // size 104
-	driver [16]byte // offset 0, size 16
-	card [32]byte // offset 16, size 32
-	bus_info [32]byte // offset 48, size 32
-	version uint32 // offset 80, size 4
-	capabilities uint32 // offset 84, size 4
-	device_caps uint32 // offset 88, size 4
-	reserved [3]uint32 // offset 92, size 12
+	driver       [16]byte  // offset 0, size 16
+	card         [32]byte  // offset 16, size 32
+	bus_info     [32]byte  // offset 48, size 32
+	version      uint32    // offset 80, size 4
+	capabilities uint32    // offset 84, size 4
+	device_caps  uint32    // offset 88, size 4
+	reserved     [3]uint32 // offset 92, size 12
 }
 
 type v4l2_format struct { // size 208
-	typ uint32 // offset 0, size 4
-	_ [4]byte // align
+	typ uint32          // offset 0, size 4
+	_   [4]byte         // align
 	pix v4l2_pix_format // offset 8, size 48
-	_ [152]byte // filler
+	_   [152]byte       // filler
 }
 
 type v4l2_pix_format struct { // size 48
-	width uint32 // offset 0, size 4
-	height uint32 // offset 4, size 4
-	pixelformat uint32 // offset 8, size 4
-	field uint32 // offset 12, size 4
+	width        uint32 // offset 0, size 4
+	height       uint32 // offset 4, size 4
+	pixelformat  uint32 // offset 8, size 4
+	field        uint32 // offset 12, size 4
 	bytesperline uint32 // offset 16, size 4
-	sizeimage uint32 // offset 20, size 4
-	colorspace uint32 // offset 24, size 4
-	priv uint32 // offset 28, size 4
-	flags uint32 // offset 32, size 4
-	ycbcr_enc uint32 // offset 36, size 4
+	sizeimage    uint32 // offset 20, size 4
+	colorspace   uint32 // offset 24, size 4
+	priv         uint32 // offset 28, size 4
+	flags        uint32 // offset 32, size 4
+	ycbcr_enc    uint32 // offset 36, size 4
 	quantization uint32 // offset 40, size 4
-	xfer_func uint32 // offset 44, size 4
+	xfer_func    uint32 // offset 44, size 4
 }
 
 type v4l2_streamparm struct { // size 204
-	typ uint32 // offset 0, size 4
+	typ     uint32           // offset 0, size 4
 	capture v4l2_captureparm // offset 4, size 40
-	_ [160]byte // filler
+	_       [160]byte        // filler
 }
 
 type v4l2_captureparm struct { // size 40
-	capability uint32 // offset 0, size 4
-	capturemode uint32 // offset 4, size 4
+	capability   uint32     // offset 0, size 4
+	capturemode  uint32     // offset 4, size 4
 	timeperframe v4l2_fract // offset 8, size 8
-	extendedmode uint32 // offset 16, size 4
-	readbuffers uint32 // offset 20, size 4
-	reserved [4]uint32 // offset 24, size 16
+	extendedmode uint32     // offset 16, size 4
+	readbuffers  uint32     // offset 20, size 4
+	reserved     [4]uint32  // offset 24, size 16
 }
 
 type v4l2_fract struct { // size 8
-	numerator uint32 // offset 0, size 4
+	numerator   uint32 // offset 0, size 4
 	denominator uint32 // offset 4, size 4
 }
 
 type v4l2_requestbuffers struct { // size 20
-	count uint32 // offset 0, size 4
-	typ uint32 // offset 4, size 4
-	memory uint32 // offset 8, size 4
-	capabilities uint32 // offset 12, size 4
-	flags uint8 // offset 16, size 1
-	reserved [3]uint8 // offset 17, size 3
+	count        uint32   // offset 0, size 4
+	typ          uint32   // offset 4, size 4
+	memory       uint32   // offset 8, size 4
+	capabilities uint32   // offset 12, size 4
+	flags        uint8    // offset 16, size 1
+	reserved     [3]uint8 // offset 17, size 3
 }
 
 type v4l2_buffer struct { // size 88
-	index uint32 // offset 0, size 4
-	typ uint32 // offset 4, size 4
-	bytesused uint32 // offset 8, size 4
-	flags uint32 // offset 12, size 4
-	field uint32 // offset 16, size 4
-	_ [20]byte // align
-	timecode v4l2_timecode // offset 40, size 16
-	sequence uint32 // offset 56, size 4
-	memory uint32 // offset 60, size 4
-	offset uint32 // offset 64, size 4
-	_ [4]byte // align
-	length uint32 // offset 72, size 4
-	_ [12]byte // filler
+	index     uint32        // offset 0, size 4
+	typ       uint32        // offset 4, size 4
+	bytesused uint32        // offset 8, size 4
+	flags     uint32        // offset 12, size 4
+	field     uint32        // offset 16, size 4
+	_         [20]byte      // align
+	timecode  v4l2_timecode // offset 40, size 16
+	sequence  uint32        // offset 56, size 4
+	memory    uint32        // offset 60, size 4
+	offset    uint32        // offset 64, size 4
+	_         [4]byte       // align
+	length    uint32        // offset 72, size 4
+	_         [12]byte      // filler
 }
 
 type v4l2_timecode struct { // size 16
-	typ uint32 // offset 0, size 4
-	flags uint32 // offset 4, size 4
-	frames uint8 // offset 8, size 1
-	seconds uint8 // offset 9, size 1
-	minutes uint8 // offset 10, size 1
-	hours uint8 // offset 11, size 1
+	typ      uint32   // offset 0, size 4
+	flags    uint32   // offset 4, size 4
+	frames   uint8    // offset 8, size 1
+	seconds  uint8    // offset 9, size 1
+	minutes  uint8    // offset 10, size 1
+	hours    uint8    // offset 11, size 1
 	userbits [4]uint8 // offset 12, size 4
 }
 
 type v4l2_fmtdesc struct { // size 64
-	index uint32 // offset 0, size 4
-	typ uint32 // offset 4, size 4
-	flags uint32 // offset 8, size 4
-	description [32]byte // offset 12, size 32
-	pixelformat uint32 // offset 44, size 4
-	mbus_code uint32 // offset 48, size 4
-	reserved [3]uint32 // offset 52, size 12
+	index       uint32    // offset 0, size 4
+	typ         uint32    // offset 4, size 4
+	flags       uint32    // offset 8, size 4
+	description [32]byte  // offset 12, size 32
+	pixelformat uint32    // offset 44, size 4
+	mbus_code   uint32    // offset 48, size 4
+	reserved    [3]uint32 // offset 52, size 12
 }
 
 type v4l2_frmsizeenum struct { // size 44
-	index uint32 // offset 0, size 4
-	pixel_format uint32 // offset 4, size 4
-	typ uint32 // offset 8, size 4
-	discrete v4l2_frmsize_discrete // offset 12, size 8
-	_ [24]byte // filler
+	index        uint32                // offset 0, size 4
+	pixel_format uint32                // offset 4, size 4
+	typ          uint32                // offset 8, size 4
+	discrete     v4l2_frmsize_discrete // offset 12, size 8
+	_            [24]byte              // filler
 }
 
 type v4l2_frmsize_discrete struct { // size 8
-	width uint32 // offset 0, size 4
+	width  uint32 // offset 0, size 4
 	height uint32 // offset 4, size 4
 }
 
 type v4l2_frmivalenum struct { // size 52
-	index uint32 // offset 0, size 4
-	pixel_format uint32 // offset 4, size 4
-	width uint32 // offset 8, size 4
-	height uint32 // offset 12, size 4
-	typ uint32 // offset 16, size 4
-	discrete v4l2_fract // offset 20, size 8
-	_ [24]byte // filler
+	index        uint32     // offset 0, size 4
+	pixel_format uint32     // offset 4, size 4
+	width        uint32     // offset 8, size 4
+	height       uint32     // offset 12, size 4
+	typ          uint32     // offset 16, size 4
+	discrete     v4l2_fract // offset 20, size 8
+	_            [24]byte   // filler
 }
-
