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edf0d6c70e
Security fixes: - Fix MSL/SVG parsers to use libxml2 SAX handlers, removing archaic cruft with potential security issues - Fix JP2 Jasper max_samples calculation to avoid DoS via huge images - Apply image dimension resource limits and fix heap write overflow in JXL - Fix WPG palette buffer allocation (SF bug #750) - Fix ColorFloodfillImage() to error when clip-mask is present Bug fixes: - Fix JPEG CMYK inversion regression introduced in 1.3.43 - Re-implement PNG8 writer with correct indexed-color and binary transparency - Re-write HEIF reader (AVIF, HEIC) based on heif_image_get_plane_readonly2(), adding deep image support and YCbCr/monochrome output - Fix Hull transform arithmetic overflow regression from Oct 2023 - Fix -crop percentage tiling regression - Re-enable EXPERIMENTAL_EXIF_TAGS by default with known issues fixed - Fix Magick++ thread safety regression since 2003 (pthreads support) New features: - Add support for newer Artifex urw-base35-fonts (OpenType and Type 1) - Add ImagesResource limit to control simultaneous loaded images - Add EXIF Version 3.0 decoding and validation - Add preliminary MP4 coder with HEIF sequence support - Require C99 compiler compatibility in build infrastructure Signed-off-by: Alexandru Ardelean <alex@shruggie.ro>
42 lines
1.4 KiB
Bash
42 lines
1.4 KiB
Bash
#!/bin/sh
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case "$1" in
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graphicsmagick)
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# Version check
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gm version | grep -F "$2"
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# Create a small test image
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gm convert -size 32x32 xc:white /tmp/gm-white.png
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[ -f /tmp/gm-white.png ] || { echo "FAIL: PNG creation"; exit 1; }
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# Identify the created image; verify format and dimensions
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gm identify /tmp/gm-white.png | grep -E "PNG.*32x32"
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# Convert to JPEG
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gm convert /tmp/gm-white.png /tmp/gm-white.jpg
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gm identify /tmp/gm-white.jpg | grep "JPEG"
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# Resize: create a 64x64 image, resize to 16x16, confirm dimensions
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gm convert -size 64x64 xc:blue -resize 16x16! /tmp/gm-small.png
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gm identify /tmp/gm-small.png | grep -E "PNG.*16x16"
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# Color: create a 1x1 red pixel, sample it back
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gm convert -size 1x1 xc:red /tmp/gm-red.png
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gm convert /tmp/gm-red.png -format '%[pixel:p{0,0}]' info: | grep -iE "red|ff0000"
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# Draw: add text/annotate (exercises the font/draw engine)
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gm convert -size 64x16 xc:white -font Helvetica -pointsize 10 \
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-draw "text 2,12 'gm'" /tmp/gm-text.png 2>/dev/null || \
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gm convert -size 64x16 xc:white \
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-draw "text 2,12 'gm'" /tmp/gm-text.png
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gm identify /tmp/gm-text.png | grep "PNG"
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# Composite: overlay one image on another
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gm composite -compose Over /tmp/gm-red.png /tmp/gm-white.png /tmp/gm-composite.png
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gm identify /tmp/gm-composite.png | grep "PNG"
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rm -f /tmp/gm-white.png /tmp/gm-white.jpg /tmp/gm-small.png \
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/tmp/gm-red.png /tmp/gm-text.png /tmp/gm-composite.png
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;;
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esac
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