Files
video/games/sdl2-doom/Makefile
Daniel Golle f3f70b11b7 sdl2-doom: use updated fork
Use an updated fork of sdl2-doom which fixes compiler errors when
using recent GCC.

Signed-off-by: Daniel Golle <daniel@makrotopia.org>
2025-05-03 04:41:11 +01:00

45 lines
1.2 KiB
Makefile

include $(TOPDIR)/rules.mk
PKG_NAME:=sdl2-doom
PKG_SOURCE_DATE:=2024-05-31
PKG_RELEASE:=1
PKG_SOURCE_PROTO:=git
PKG_SOURCE_URL:=https://github.com/gen04177/sdl2-doom
PKG_SOURCE_VERSION:=fbbfb86b34af2cf267a9287cd91a5d1575fcfe58
PKG_MIRROR_HASH:=b0f6b325c29c1bfb427e58190c9d560be7f99491656c219f10e4d72bc33c4ed8
PKG_MAINTAINER:=Daniel Golle <daniel@makrotopia.org>
PKG_LICENSE:=GPL-2.0-or-later
PKG_LICENSE_FILES:=License.md
PKG_BUILD_FLAGS:=gc-sections lto
include $(INCLUDE_DIR)/package.mk
include $(INCLUDE_DIR)/cmake.mk
define Package/sdl2-doom
SECTION:=games
CATEGORY:=Games
TITLE:=SDL2 Doom
URL:=https://github.com/AlexOberhofer/sdl2-doom
DEPENDS:=+libstdcpp +libsdl2 +libsdl2-mixer
endef
define Package/sdl2-doom/description
This is a source port of the ID Software source release of DOOM.
Using low-resolution software rendering designed in 1993 by idSoftware
for (from today's perspective) very slow CPUs it runs with good
performance even on low-end devices.
endef
define Package/sdl2-doom/install
$(INSTALL_DIR) $(1)/usr/bin
$(INSTALL_BIN) $(PKG_BUILD_DIR)/sdl2-doom $(1)/usr/bin
endef
define Build/Install
endef
$(eval $(call BuildPackage,sdl2-doom))