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Qt5-GUI now gets compiled with support for OpenGL, however only links against GL stubs provided by the 2d software renderer. That way we can decide at runtime, whether we want to use GL or not - with almost no overhead, if not. This also enables QtQuick2 being built correctly, which depends on GL support and provides the possibility of using QtQuick2 with the 2d-sw-renderer even on hardware without native support for GL.